Creating the Art of the Game (New Riders Games) Summary and Reviews

Creating the Art of the Game (New Riders Games)
by Matthew Omernick

Creating the Art of the Game (New Riders Games)
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Book Summary Information

Author: Matthew Omernick
Edition: Paperback
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2004-04-02
ISBN: 0735714096
Number of pages: 320
Publisher: New Riders Games

Book Reviews of Creating the Art of the Game (New Riders Games)

Book Review: Wow! Finally...
Summary: 5 Stars

I was beginning to think that we'd never get a book on games art written by a true veteran. I suppose they are all to busy. But here it is. In truth I have not been so psyched up about, and felt so rewarded by an art book since Owen Demers brilliant texturing book.

Matthew takes the reader through all the nooks and crannies of creating art for games, from games interfaces, blocking out levels to alpha masks for textures and normal maps. The funny thing is, it is not an endless line of tutorials to show how its done, but at the end of it, you still feel, when you see the cutting edge art out there in games, 'yeah, I know how that is done.' All you need then is talent and perspiration.

The book illustrates every technique with in depth examples in both Maya and 3ds Max side by side. Another great feature. I know you hear those marketing cliches of "If you are only gonna buy one book on XX, then..." every day, but if you want games art and how its done, then THIS IS THAT BOOK.

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