Programming Game AI by Example Summary and Reviews

Programming Game AI by Example
by Mat Buckland

Programming Game AI by Example
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Book Summary Information

Author: Mat Buckland
Edition: Paperback
Audio: English (Original Language); English (Unknown); English (Published)
Published: 2004-11-25
ISBN: 1556220782
Number of pages: 500
Publisher: Wordware Publishing, Inc.

Book Reviews of Programming Game AI by Example

Book Review: A must have.
Summary: 5 Stars

The book uses source code (C++) and UML diagrams to explain AI techniques that can be found in various games in a simple yet precise manner. Each chapter has a practical Visual C++ project, which can be used as a framework to expand on the ideas presented. I thoroughly recommend this book, not only for AI programmers, but programmers in general, as it re-inforces good software engineering practices in an industry that largely discards them.

Overall, an excellent book. This is how AI should be taught at University.

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