Scripting Your World: The Official Guide to Second Life Scripting Summary and Reviews

Scripting Your World: The Official Guide to Second Life Scripting
by Dana Moore, Michael Thome, Dr. Karen Haigh

Scripting Your World: The Official Guide to Second Life Scripting
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Book Summary Information

Author: Dana Moore, Dr. Karen Haigh, Michael Thome
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2008-09-16
ISBN: 0470339837
Number of pages: 400
Publisher: Sybex
Accessories:

Book Reviews of Scripting Your World: The Official Guide to Second Life Scripting

Book Review: All the scripting help I wish I had at the start of my Second Life
Summary: 4 Stars

Aesthetically, I personally found this book is very well laid out, colourful and easy on the eyes. It contains many screenshots and even explanatory diagrams. The structure allows the advanced LSL scripter to scan read to use the book as a decent reference and is complete with keyword indexes in the appendices. All levels of LSL scripters will enjoy the side notes on many pages that explain the aspects being discussed in more detail and gives build notes and useful tips.

The content of the book itself starts with a decent introduction to the LSL scripting language. It gives seasoned programmers the information they need to get started and yet at the same time provides detailed explanations of the syntax for beginners to begin to understand.

The book goes on to cover many various examples with detailed explanations, achieving what I feel is a nice balance with the amount of example code to theory. To take one chapter as an example, it explains the settings of vehicle parameters, handling input controls from the user and setting the position and rotation of the viewer's camera plus example code to get started with. It is enough to get going on scripting a vehicle in LSL. Advancements in this area would come from experimentation by the LSL scripter herself and by reading the book's tabulated explanations of all the vehicle parameters and functions. The side notes in this chapter include a useful time-saving warning when combining two of the mechanisms for moving objects and also a note on other scripts to look out for in world and even a link to a wiki that hosts complete sailboat scripts.

What I particularly enjoyed about the book was discovering how others have used LSL scripting. I'd fully expect this book to inspire the LSL scripter into creating something that they may not have tried without having had the book to explain the workflow to them.

Overall, a very respectable and professional book. I'm very pleased with the copy I have.

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