World of Warcraft Programming: A Guide and Reference for Creating WoW Addons Summary and Reviews

World of Warcraft Programming: A Guide and Reference for Creating WoW Addons
by James Whitehead II, Bryan McLemore, Matthew Orlando

World of Warcraft Programming: A Guide and Reference for Creating WoW Addons
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Book Summary Information

Author: Bryan McLemore, James Whitehead II, Matthew Orlando
Edition: Paperback
Audio: English (Unknown); English (Original Language); English (Published)
Published: 2008-05-05
ISBN: 0470229810
Number of pages: 1056
Publisher: Wiley

Book Reviews of World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

Book Review: A great primer, AND a very useful reference
Summary: 5 Stars

I've written code in a lot of different languages, but had never really touched Lua (the language used to write WoW addons).

I picked up this book hoping that it would give me a good foundation on WoW addon creation, and it did. What I didn't expect was just how much I'd be going back to the book over and over as an API reference.

Although Blizzard keeps updating the WoW API, this books extensive reference section covers enough of the fundamentals, that I always start there.

I can't say that this book would be the best starting point for anyone who has never programmed before, but then again, creating addons for WoW isn't really an endeavour for anyone who hasn't programmed before.

However, that's what made this book so great for me. The Lua language and WoWs API are full of eccentricities and "gotchya"s. This book provided a really good "get up to speed quickly", and functions as an ongoing reference.

The authors also maintain a website that updates as the WoW API updates.

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